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Platoland v0.4.0 update

This week we've added the following to Platoland:

šŸ‘©ā€šŸ’¼ The Trader Joins the Island!

  • šŸ’Ž Trade basic resources for precious ones
  • šŸŽ² A new trade will be provided when an old one is completed
  • šŸ¤ Further incentivize collaboration, as players have disparate trades they will individually value some resources over others

šŸ’Ž Aquire Precious Resources!

  • šŸ’Ž Precious resources have no current application, however they are the foundational resources for future systems

🪵 Harvest Wood!

  • šŸŖ“ Gather wood by chopping trees
  • šŸ‘©ā€šŸ’¼ Trade with the trader along with fish for precious resources

ā­ļø Various Ways to Win!

  • šŸ† Trade with the fisherman or the trader to achieve a win

šŸŽ£ No More Greedy Fisherman!

  • šŸŽ£ only require 1 of each fish to upgrade your fishing pole and secure a win from the Fisherman

That's it for now! Thank you for playing, and all your feedback! It's so exciting to see those of you who've amassed a crazy collection of fish - I hope this better rewards you for your dedication to the game!

šŸ’™ Vox

Platoland v0.3.0 update

This week we've added the following to Platoland:

  • You can now drop and pick up items! Before you turn in your fish, drop your extras for someone else.
  • Each player who turns in all 124 fish during a session will win, players who don't, will not.

More to come next week!

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