Carrom
- First player to pocket all of its Carroms wins the game;
- If player successfully pockets a valid Carrom it keeps its turn to play;
- Queen needs to be covered to finish the game;
- Queen and cover can not be pocketed in the same strike, irrespective of the order they enter the pocket;
- If player fails to cover the Queen, it will be recovered to the center of the board.
- Pocketing an opponent Carrom will lose the player's turn;
- Pocketing the Striker will result in a penalty. Player loses its turn and a successfully pocket Carrom will be returned to the board;

Pool
Same as the Carrom base rules without the Queen.

Points
- First player to reach points goal, wins the game;
- Each colored Carrom is worth different points. (lighter: 20, darker: 10 and Queen: 50);
- Queen needs to be covered to finish the game;
- If player fails to cover the Queen, it will be recovered to the center of the board.
- Your turn ends once you commit a foul or fail to pocket a Carrom.
- Pocketing the Striker will result in a penalty. Player loses its turn and a successfully pocket Carrom will be returned to the board reducing the player's score;
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